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gormen.txt
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1997-02-20
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December 2, 1996
================================================================
Title : Gormenghast
Filename : Gormen.bsp
Author : Tim Jervis
Email Address : kerrow@agt.net
Description : A castle. I have endeavoured to recreate the atmosphere, architecture
and ambience of a medieval stronghold. The 3d effects are put to
full use and effect. It was designed as a deathmatch level since
monsters seemed out of place in the realism of the design.
Additional Credits to : id Software for not only creating great games but also intelligent
hobbies in user customisation and to Ben Morris for creating these
invaluable tools in Worldcraft. The sky's the limit in more sense
than one.
================================================================
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes, most certainly.
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : WorldCraft
Known Bugs : None that I found
Build Time : 2 weeks of evenings
Texture Wad used : 101
Compile machine : )
QBSP Time : )
Light Time : )(About 30 minutes with 64mb and P133)
VIS (-level 4) Time : )
Brushes : )700+
Entities : )Quite a few
Models : )A lot (including a working rack in the dungeons!)
* Other Info *
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
* WORLDCRAFT INFORMATION *
This map was made with WorldCraft. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.